L. Miller, J. Dähn, Y. Polster, L. Friesinger

Programmiertes Entwerfen 1

**I. Project - ALGORITHM**

**Own Designed Algorithm**

After creating the given algorithms we started to think about designing our own one.

**SNOWMETRY**

*Four players, four colors, first clockwise turns, then simultaneous drawing*

I. Place a triangle in the middle of the sheet

II. Draw a circle around a vertex of the triangle (not in the same color)

III. When there is a vertex with a circle around it, you are allowed to draw another triangle which has a vertex in that point

IV. Stop when you think you can see a snowflake

**BRAINSTORMING**

**FINALISATION**

**Final Algorithm: SNOWMETRY**